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straight from the getgo - cool art style, clickable af

intro with clicking until it pops catches a bit of interest, perhaps more than just becoming bigger would catch even more interest, just scaling up give idea of nothing really novel

coming closer to the little guy is funny, perhaps you should make it a joke to absurd level like "EYEYEYEY! WAY TOO CLOSE" (zoom out a bit). lol

the little orbs popping to the ui is cool, im also using one in my game:DD

maybe interactivity with the environment would be cool, putting torches off/on, skeleton rattling. just light touches of interactivity

the orb power upgrade maybe could make it so its not orb +2 but two more orbs spawning at the click? feel like itd be more impactful for me as a player to see

nvm, just found the touch of the devoted upgrade, lol

also maybe a bit ding when it pops to the ui counter?

i like that upgrades have finite level, makes it feel... well, finiteXD

at lvl 3 of power upgrade i felt the urge for autoclicker and fell for it, dunno if you want to balance it out but im saying:DD

YOOOO TEH AUTOCLICKER DETECTOR, LOL

I FEEL EXPOSED HAHA

collecting the exp orbs feel satisfying

i love how suddenly the xp bar speeds up when lots of orbs come in

i believe i found a bug:

when you use autoclicker and have 100% xp for the level but keep autoclicking fast then the lvl up function bugs out and keeps playing the lvl up sound

the mastery tree upgrades are all worth 1 orb?? dunno if intended

moving cultists around is satisfying

maybe you should randomly slap the player cursor for using autoclicker, would be funny

right room for 12,500k i read first as 125k, maybe '12,5k' would be better in case someone gets it wrong too

didnt understand at first i have to click the diamond to get the currency

altho i dont seem able to get it.....?

yeah im stuck there, cool game tho! wishlisted:DD

hi from yesterday's aarimous stream:DDD

(+1)

Thanks for this! got a laugh outta some things you said :D
Yeah it's an Alpha build so nothing is balanced, the skill tree isn't even remotely done but is in the works. So for the time being everything is either cheap or half functional :D But getting there slowly :) Thanks for the awesome feedback!

youre welcome:DD

You left your debug interface on for this upload.

I know :) It was intentional for alpha testers to gimme feedback :) Specific ones I spoke about it to :)

Removed it now :) don't need it now :)